• View all by razor0109razor0109
  • Follow razor0109FollowFollowing razor0109Following
  • Add To CollectionCollection
  • Comments
  • Devlog

Void Vipers

← Return to Void Vipers

Devlog

  • v0.1.2
    May 27, 2025 by razor0109#hotfix, #physics, #visuals
    Further adjustments to the flame effect: no more bounciness at all, but flames can now spawn on chunks too with randomized scale. Fixed edges of the space warp shader... Continue reading
  • Design ideas for the roadmap
    May 26, 2025 by razor0109#design, #TBD
    Persistence Progression must be saved. WebGL version? Windows: create save file somewhere Quests Optional tasks for each level, with rewards Drag derelict ship through some maps with a tower ship type... Continue reading
  • ​v0.1.1
    May 25, 2025 by razor0109#hotfix, #physics, #UI
    Adjusted Player chunk weight to be heavier, so chunks spawning upon death will no longer fly off too quickly. Adjusted spring constants for the flames, to reduce bounciness. Made improvements to the I... Continue reading
itch.io·View all by razor0109·Report·Embed·
Updated 1 day ago