v.0.3.0


Bugs:

- Fixed "NullReferenceException: Object reference not set to an instance of an object error" caused by missing object on Level2 scene.


Enhancements:

- Adjusted player rotation speed for better aim control, boosting now affects rotation speed.

- Added pathfinding and enemy combat behaviours. Enemies no longer have x-ray vision, and will try to approach player at last known location.

- Added new enemy game over behaviour. Enemies will try to get out of view when game is over.

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