v.0.3.0
Void Vipers » Devlog
Bugs:
- Fixed "NullReferenceException: Object reference not set to an instance of an object error" caused by missing object on Level2 scene.
Enhancements:
- Adjusted player rotation speed for better aim control, boosting now affects rotation speed.
- Added pathfinding and enemy combat behaviours. Enemies no longer have x-ray vision, and will try to approach player at last known location.
- Added new enemy game over behaviour. Enemies will try to get out of view when game is over.
Void Vipers
Status | In development |
Author | razor0109 |
Genre | Action, Simulation |
Tags | Arcade, Shoot 'Em Up |
Languages | English |
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